Waldorf Micro Q
The MicroQ³s synthesis architecture and sound comes directly from the [ Waldorf Q Synthesizer ] and was packed into an nice 2u rack housing.
Still the Micro Q is easy to program with its editing matrix (some users already may know a similar editing surface from the Waldorf Pulse Synthesizer). This allows you to edit nearly most of the sound engine parameters directly on the surface of this little beast without being in need of activating menus.
Not only the expensive sound of the Waldorf Q was implemented: also the powerful arpeggiator and the more than useful Drum Map can be found in the Waldorf Micro Q, too.
16 part multi timbral
300 single programs
100 multi programs
6 endless dials
16 buttons for editing
2 x 20 character display
6 analog outputs (3 stereo outs)
2 analog inputs (1 stereo in)
up to 25 voices, [ expandable up to 75 voices ]
up to 5 Oscillators per voice
Pulse with Pulse Width Modulation
2 wavetables with 128 waves each and suboscillator per alt-wave
Mixer with Balance, each signal source (oscillator, noise, ringmod, external audio material) can be balanced individually between filter 1 and filter 2
2 Filters, different types, all including FM and distortion
Low Pass (12dB/24dB)
Band Pass (12dB/24dB)
High Pass (12dB/24dB)
Comb Filter (positive/negative feedback)
Modulation Matrix with 16 slots, freely routable
Pre-routed Modulation destinations, sources selectable
modulation update frequency in audio range to allow the oscillators to be used as modulation sources
Arpeggiator with user pattern, including accents, timing information, swing, glide, chords and more
3 LFOs up to audio range
4 envelopes, enhanced ADSR configuration with loop and one shot function, bipolar
different trigger modes for each envelope, poly, mono, dual, unisono, manual trigger etc.
2 individual high-quality effects per single program, up to 5 effects in total in Multimode