ValhallaDSP releases ValhallaRoom Reverb plugin

ValhallaDSP is happy to announce the release of ValhallaRoom for OSX (AU/AU64/VST/RTAS). ValhallaRoom is a versatile, true stereo algorithmic reverb. It features several original reverberation algorithms and has been designed from the ground up to produce a wide range of natural reverberation sounds: small ambiences, warm rooms, halls, plates, cathedrals, and into the void.

  • Unique Early reverb section allows user to dial in subtle and short bursts of early reverberation energy, as well as gated reverbs up to 1 second in length.
  • The Late section produces natural reverb decays ranging from 0.1 seconds to 100 seconds. The decay can be controlled in 3 adjustable frequency bands.
  • Both Early and Late reverb sections have adjustable modulation, to produce sounds ranging from lush chorusing, to subtle and natural long decays.
  • ValhallaRoom is true stereo. The Early and Late reverb sections are both stereo-in, stereo-out. The spread of energy between the stereo channels can be controlled over time, which helps preserve the input spatial image.
  • The GUI has been designed for easy navigation, and is inspired by Joseph Müller-Brockmann, NASA control panels, and Sesame Street.
  • A comprehensive preset browser makes saving, recalling and sharing settings easy.
  • Four original reverberation algorithms:
    • Large Room – designed to emulate big rooms with a wide spatial impression, with smooth “detuning” modulation
    • Medium Room – sparser than Large Room, with a more random modulation
    • Bright Room – a lush, shinier-than-life reverb, with deep modulation and a somewhat slower attack
    • Large Chamber – a smooth decay with consistent high echo density and subtle detuning modulation

ValhallaRoom has been designed from a psychoacoustic perspective. Instead of creating a simplified physical model of a simplified physical space, VRoom generates early and late acoustic energy that provides the spatial and phase cues needed to create an “idealized” room impression.


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